SVIŤ!


A game built around light and shadow
SVIŤ! is an experimental physical board game that uses real light and shadows as its core gameplay mechanic. Rather than treating light as a visual effect, players actively manipulate it to transform the game board, creating a constantly changing environment that requires them to adapt their strategies throughout the game. The project explores the relationship between physical space and game mechanics, combining traditional tabletop design with interactive elements that cannot be replicated in a purely digital format.
From concept to finished product
As a solo project, I was responsible for the entire development process, from the initial concept and game design to prototyping, playtesting, and iterating on the mechanics. I also designed and built the project's website, produced promotional materials, edited the trailer, and prepared the final physical product for public presentation.
Print & Play
To make the project more accessible, I also created Otoč To!, a simplified Print & Play version that can be downloaded and played at home.